Jul 02, 2008, 01:31 PM // 13:31
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#1
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Academy Page
Join Date: Aug 2006
Guild: Heroes of Anatolia[HoA]
Profession: Mo/
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Some question about RC monk
I have some issues about my sets i use a staff with 40^20 and %20 longer, caster weapon and a -2enchant +30hp shield,energy hiding set,and a caster weapon and a focus.My sets are true or what shall i do and buy ??
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Jul 02, 2008, 02:06 PM // 14:06
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#2
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Desert Nomad
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I would switch the shield from -2 enchantment to +10 vs various damage types.
also you're missing a 40/40 set and an emergency(high energy) set
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Jul 02, 2008, 02:10 PM // 14:10
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#3
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Krytan Explorer
Join Date: May 2006
Guild: Final Uprising [fupr]
Profession: Mo/
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Standard sets are:
Prot staff 20% HSR/40% HCT/20% enchant.
+5e Spear +30hp and Shield with +30hp/10vs. various armour types. (Some people run a -5 spear because of edenial/surge + burn, but I prefer +5 as you might need to cast in that set at some point anyway.
40/40 Heal Set. If you have no heal skills, which prot bars don't tend to now, then the same in prot for RC/Dismiss/any skills that aren't enchants.
High set (+30e/2e regen)
Also, try searching, this has been asked so many times.
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Jul 02, 2008, 02:14 PM // 14:14
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#4
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Jungle Guide
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I devote my base set entirely to damage reduction. I prefer a Defense +5 Martial Weapon, +30 HP shield. My opinion is that armor is greatly useful to a point. I use an enchanting stave for my casting; a high set for obvious reasons; and my fourth set is a duplicate of my base set except for Energy -5 on the Martial Weapon.
My equipment varies but I prefer Survivor Insignias over the board. There are some people that opt for armor over health (particularly on legs), but I've found that health is the stronger option.
Er, legs and chest.
Last edited by Sun Fired Blank; Jul 02, 2008 at 02:20 PM // 14:20..
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Jul 15, 2008, 10:20 AM // 10:20
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#6
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Lion's Arch Merchant
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Don't be overly predictable with what you cast, you can cancel cast some stuff to draw interupts as well.
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Jul 15, 2008, 10:50 AM // 10:50
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#7
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by PlacidBlueAlien
I didn't want to start a new thread so I'm just going to hijack this one.
I'm pretty much a scrub monk (I'm not top 100 material!) and my RC kept getting power blocked tonight. Yes, RC - I could get guardian out most of the time but heaven forbid I use RC because they had that down. Beyond cancel casting RC and switching to my 40/40 set and praying, what else can I do? I've even tried kiting backwards as far as I can then casting RC and all sorts of junk which just amounts to me failing at some later point when there's a need for an RC immediately. If one mesmer misses with power block, another pleaks etc. It's fine when there's only one mesmer but when there are two, I can't get a single cast off beyond stuff like reversal of fortune or spirit bond. Sometimes I can't even get that stuff off with the diversion/shame spam that ensues. I did read on Team QQ that at least one person has switched to me/mo because of this but that's kind of.... well, I'm not willing to go that far yet. I've also thought about mo/me and bringing mantra of resolve but sometimes the build calls for something specific. Any tips? I suppose we could try splitting or something the next time around but I'm hoping someone here can offer some insight in what I can do when my face is wtfinterruptpwned by mesmer(s)/and/or/ranger. I know I could use more skills in RCing and proting safely but I was hoping for something a bit more immediate and concrete to focus on.
tl;dr - I ned sum halp 4 l2p munk plz.
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Who plays with 2 dom mesmers anyway? Cancel cast, tell your WoH monk to stop beating and start monking, and pray they're not a bot that's coded to pblock/pleak RCs. I could hardly believe that normal mesmers would rather go for RC over guardian, unless your RCs are highly predictable.
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Jul 15, 2008, 11:00 AM // 11:00
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#8
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Run draw conditions on the other monk.
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Jul 15, 2008, 11:05 AM // 11:05
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#9
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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"I could hardly believe that normal mesmers would rather go for RC over guardian, unless your RCs are highly predictable."
Its not difficult to pblock RC and it is even easier to pblock guardian. Mesmer's don't, at least I , don't care about what prot skill it is we pblock as long as we are successful.
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Jul 15, 2008, 01:09 PM // 13:09
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#10
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Quote:
Originally Posted by Guillaume De Sonoma
"I could hardly believe that normal mesmers would rather go for RC over guardian, unless your RCs are highly predictable."
Its not difficult to pblock RC and it is even easier to pblock guardian. Mesmer's don't, at least I , don't care about what prot skill it is we pblock as long as we are successful.
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You're a signet mesmer, you pblock RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO all!
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Jul 16, 2008, 04:34 AM // 04:34
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#11
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Jungle Guide
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On shame / diversion spam: this may or may not be your problem. If you don't have a midline that provides any disruption, seriously consider [Hex Breaker]. Otherwise, your midline should be helping to check domination hexes in some capacity. If they let every diversion and shame on you, they're miserably failing. They're both dangerous if the other team is pushing or spiking you in any capacity (read: nearly always).
On the other hand, you always get some diversions or shames on you: 40/40 sets kick in, people fake and cancel, your midline is not omniscient, and your midline doesn't always have disruption available. In this case, you have to decide if the hex can blink or not. This decision is probably motivated by the circumstances and the other team's playstyle or build. If you determine the hex can't blink, then your partner may be able to use hex removal on you to remove it. If not, you may be forced to divert something or take an energy hit.
One of the reasons that I don't use a 40/40 prot and a 40/20% prot is for the 25 E set. It's harder for p-leak / shame to hurt you if you have four energy sets readily available; in my opinion, you can take a fair number of extra hits by having them. I understand people that only use a +5 or -5 set and use a 40/40 prot; I think 40/40 prot is largely superfluous versus the 40/20.
In terms of diversion, [Restore Condition], [Guardian] and [Spirit Bond] are often top of the list of things that I don't want diverted. These are the skills that most often prevent your team from dying, and if I must divert something, they're absolutely last.
One final note: sometimes you get a 40/40 diversion and you lose a vital option. That's rare but fairly unavoidable, don't beat yourself up over it.
Diversion is a fairly obvious animation and it has a very distinctive sound. Remember that you can target an enemy mesmer and heal yourself simultaneously, which can be helpful sometimes.
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Jul 16, 2008, 06:22 AM // 06:22
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#12
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Quote:
Originally Posted by IMMORTAlMITCH
You're a signet mesmer, you pblock RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO all!
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why you be so mean to me
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Jul 27, 2008, 04:13 PM // 16:13
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#13
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Ascalonian Squire
Join Date: Jul 2008
Guild: [GeAr]
Profession: Mo/
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This has nothing to do with what the topic creator is asking but.
Lately, I was wondering about the usage of spirit bond. Funny thing is, I rarely see top monks use it in game. Maybe 7 - 10 times a match (sometimes its more, but thats around the average). Why is this?
**I got the info from the gvg skill usage chart**
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Jul 27, 2008, 09:12 PM // 21:12
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#14
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Krytan Explorer
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Quote:
Originally Posted by Stevonio
This has nothing to do with what the topic creator is asking but.
Lately, I was wondering about the usage of spirit bond. Funny thing is, I rarely see top monks use it in game. Maybe 7 - 10 times a match (sometimes its more, but thats around the average). Why is this?
**I got the info from the gvg skill usage chart**
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Because if you watched the match itself, you can see that before VoD there isn't much happening. Meaning there is no need to cast spirit bond. At VoD there is, which is the 7-10 casts you noticed.
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Jul 27, 2008, 09:28 PM // 21:28
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#15
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Wilds Pathfinder
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
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Quote:
Originally Posted by Stevonio
**I got the info from the gvg skill usage chart**
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Answered your own question.
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